Clash of Clans – Year in Review (yr 2021, 2022, 2023)
3D Animation
I joined the Waste Creative team as 3D generalist to work on the Clash of Clans animations. I modelled, textured various assets and made client oriented beauty renders.
Watch the full animation here!
I used Maya for initial box-modelling and Zbrush for sculpting surface details for the Normal maps. Texturing was done in Substance Painter and lighting, beauty renders back in Maya using Arnold render engine.
Watch the full animation here!
Surface details achieved in Zbrush and exported as Normal maps. Texturing was done using Substance Painter.
Watch the full animation here!
The Royal Delivery Box can be seen briefly at the beginning.